dopafoundation.blogg.se

Kerbal crossfeed
Kerbal crossfeed




kerbal crossfeed
  1. #Kerbal crossfeed mod#
  2. #Kerbal crossfeed update#
  3. #Kerbal crossfeed full#
  4. #Kerbal crossfeed mods#

We’ve included a full list on the forums. The main focus of these fixes are the thermal systems. NathanKell and the other developers have fixed dozens of bugs that we can include in this update, with the ever invaluable help of the QA Team in triaging, reproducing and fix-testing bugs. Many bugfixes by Nathan (NathanKell) and the other developers We already showcased a few of the parts that Chris has been working on lately, namely a Space Shuttle Main Engine (SSME) analogue, an overhauled Mk1 Cockpit, overhauled versions of the Basic Jet Engine, Turbo Jet Engine, Mk1 Fuselage, Mk1 Structural Fuselage and Mk1 Intake. New, and Overhauled Parts by Chris (Porkjet) Radiators, the ISRU and RTGs are all getting a bit of attention from Bob! Notably, the radiators can now be hotter than the parts they’re cooling, allowing for active refrigeration, the ISRU’s core now heats separately from its skin, and the RTGs now generate appropriate amounts of heat (though we cannot recommend using them as heaters). The more spacecraft are in orbit, the higher the chances are you will run into one of these new contracts.

kerbal crossfeed

To accomplish this a new system was created that detects and creates contracts for existing vessels.

#Kerbal crossfeed update#

What then will be included in update 1.0.5?Ĭontextual contracts aims to turn contracts into a more cohesive experience. That update, is Kerbal Space Program 1.0.5. This past week then, our production team - Ted and Max (Maxmaps) - sat down with everyone involved: developers, executive producers, artists, community people, and discussed the possibility of releasing the complete features sooner, in a separate update. As we continued with the work it became clear that some things would be done on schedule while the engine update seemed to be in an eternal state of “just one or two more weeks”. Those of you who have been following our devnotes over the past few weeks will have noticed that we ran into more work than we initially anticipated with the Unity 5 update. The (optional in-game) tweak comes at the cost of a few more funds and a bit of extra dry mass.We bet the title of this week’s devnotes caught your attention, and for a good reason! Firespitter will allow you to add a small amount of fuel to the Basic Radial Engine Mount, as suggested by reddit users TheoQ99 and froschkonig.

kerbal crossfeed

#Kerbal crossfeed mod#

You may as well just grab the whole mod while you're there, cuz it's awesome. If not, grab it from the official source.

#Kerbal crossfeed mods#

Since tons of other mods require it, odds are you've already got it. Firespitter - Add a small amount of fuel to the Basic Radial Engine MountĪll you technically need is the Firespitter.dll. Tweakable Everything - Remove decoupler function from stagingĪmong many other useful things related to many of your other parts, Tweakable Everything will allow you to remove our decoupler function from the staging sequence. We highly recommend the wonderful mod Tweakscale for all your non-1.25m needs. The Radial Engine Mount parts are currently only available in 1.25m sizes. If you are interested in the functionality they offer, please visit their respective forum threads. Given their awesomeness, odds are you have them already Note: We are currently not bundling any of the below mods in our package. Recommended Mods Many of the most frequently requested features can be obtained using the list of mods below. Find TJ on the forum or on reddit, and PH over on reddit. This mod was developed jointly by PandaHammer (art) and TeeJaye85 (whatever else there is). Or maybe you have incredible ideas we haven't even thought of. Maybe you're like reddit user bossmcsause and fancy leaving behind your spent materials bays. Obviously the uses are not limited to engine mounting. The Double Radial Engine Mount allows part attachment on the top surface as well. Both mounts include fuel crossfeed and decoupling functionality. This release contains two Radial Engine Mounts designed to allow you to turn your stack-mounted engines into radials.






Kerbal crossfeed